About Me


I’m Luuk and like many others I have a passion for game design.  What differentiates me is my systematic approach, which allows me to quickly develop unique prototypes while ensuring transparency in decision-making.

I specialize in designing systems and fine tuning experiences, but I also have experience in level and content design. 

I’m most proficient in making games in Unity 3D, but also have experience in Unreal Engine and recently with Godot.

My goal as designer is to bring people together by encouraging interaction between players and building communities.

Besides games I also express myself creatively in other ways like making music physically and digitally and organising activities for scouting.